Grimoire
This is a young game under active development. Comments are read and taken seriously, especially the ones that tell me where the book stopped being charming and started being annoying.
WASD / arrows to move. Space to channel, standing still to drink deeper. The spells aim themselves; where you stand is the whole game.
What's in so far:
19 spells, each splitting into one of two forks at level 5. The remaining levels shape the form you chose. Unforked spells stop growing, because the book does not repeat itself.
10 fusions for those who let their elements bond.
Today's Page, a daily seed, the same run for everyone.
Plain reading in Settings restores the numbers, if you would rather be told than learn.
Runs in the browser, no account, no ads, about 76 KB of game. Your Grimoire is kept in your browser's local storage.
Works on mobile devices. Mobile controls are still under active development. Let me know if you see problems!
| Updated | 1 hour ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Release date | 2 days ago |
| Author | TickTockBent |
| Genre | Action |
| Tags | 2D, Arcade, Bullet Hell, Magic, Procedural Generation, Roguelite, Singleplayer, Survivor-like, Top-Down, Wizards |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Touchscreen |
| AI Disclosure | AI Assisted, Code |
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